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feat: ✨ 新增 Circle 环形进度条组件,支持进度渐变动画
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@ -272,6 +272,9 @@ export default defineConfig({
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}, {
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link: "/component/progress",
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text: "Progress 进度条"
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}, {
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link: "/component/circle",
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text: "Circle 环形进度条"
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}, {
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link: "/component/sort-button",
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text: "SortButton 排序按钮"
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91
docs/component/circle.md
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91
docs/component/circle.md
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@ -0,0 +1,91 @@
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<frame/>
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# Circle 环形进度条 <el-tag text style="vertical-align: middle;margin-left:8px;" effect="plain">0.1.19</el-tag>
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圆环形的进度条组件,支持进度渐变动画。
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## 基础用法
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通过`v-model`表示进度条的当前进度,`text`属性控制进度条中间文字内容。
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```html
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<wd-circle v-model="current" :text="`进度:${current}%`"></wd-circle>
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```
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```ts
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const current = ref<number>(10)
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```
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## 宽度控制
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通过`strokeWidth`属性来控制进度条宽度,默认`10px`。
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```html
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<wd-circle v-model="current" :strokeWidth="15"></wd-circle>
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```
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## 颜色定制
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通过`color`属性控制进度条颜色,默认`#1C64FD`,通过`layerColor`属性控制进度条轨道颜色,默认`#EBEEF5`。
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```html
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<wd-circle v-model="current" color="#1C64FD" layer-color="#EBEEF5"></wd-circle>
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```
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## 渐变色
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`color`属性支持传入对象格式来定义渐变色。
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```html
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<wd-circle v-model="current" :color="gradientColor"></wd-circle>
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```
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```ts
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const gradientColor = {
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'0%': '#ffd01e',
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'100%': '#ee0a24'
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}
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```
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## 进度条展开方向
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通过`clockwise`属性控制进度条展开方向,`clockwise`为`false`时,进度会从逆时针方向开始。
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```html
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<wd-circle v-model="current" :clockwise="false"></wd-circle>
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```
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## 大小定制
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通过`size`属性控制进度条圆环直径,默认`100px`。
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```html
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<wd-circle v-model="current" :size="300"></wd-circle>
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```
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## Attributes
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| 参数 | 说明 | 类型 | 可选值 | 默认值 | 最低版本 |
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| ----------------- | ---------------------------- | --------------------------- | ------------------------------------------ | --------------- | -------- |
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| `v-model` \|`modelValue` | 当前进度 | number | - | `0` | 0.1.19 |
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| `customClass` | 自定义class | string | - | - | 0.1.19 |
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| `customStyle` | 自定义style | string | - | - | 0.1.19 |
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| `rate` | 目标进度 | number \| string | - | `100` | 0.1.19 |
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| `size` | 圆环直径,默认单位为 px | number | - | `100` | 0.1.19 |
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| `color` | 进度条颜色 | string \| Record<string, string> | - | `#4d80f0` | 0.1.19 |
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| `layerColor` | 轨道颜色 | string | - | `#EBEEF5` | 0.1.19 |
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| `fill` | 填充颜色 | string | - | `#ffffff` | 0.1.19 |
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| `speed` | 动画速度(单位为 rate/s) | number | - | `50` | 0.1.19 |
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| `text` | 文字 | string | - | - | 0.1.19 |
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| `strokeWidth` | 进度条宽度,单位px | number | - | `10` | 0.1.19 |
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| `strokeLinecap` | 进度条端点的形状 | string | `butt` \| `round` \| `square` | `round` | 0.1.19 |
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| `clockwise` | 是否顺时针增加 | boolean | - | `true` | 0.1.19 |
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## Circle 外部样式类
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| 类名 | 说明 | 最低版本 |
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|-----|------|--------|
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| custom-class | 根结点样式 | - |
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@ -3,6 +3,7 @@
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# Watermark 水印 <el-tag text style="vertical-align: middle;margin-left:8px;" effect="plain">0.1.16</el-tag>
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在页面或组件上添加指定的图片或文字,可用于版权保护、品牌宣传等场景。
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## 基础用法
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@ -561,6 +561,16 @@
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},
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"navigationBarTitleText": "Watermark 水印"
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}
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},
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{
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"path": "pages/circle/Index",
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"name": "circle",
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"style": {
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"mp-alipay": {
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"allowsBounceVertical": "NO"
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},
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"navigationBarTitleText": "Circle 环形进度条"
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}
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}
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],
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// "tabBar": {
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49
src/pages/circle/index.vue
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49
src/pages/circle/index.vue
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@ -0,0 +1,49 @@
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<template>
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<view class="circle">
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<page-wraper>
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<demo-block title="基础用法">
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<wd-circle custom-class="custom-circle" v-model="current" :text="current + '%'" />
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</demo-block>
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<demo-block title="样式定制">
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<wd-circle custom-class="custom-circle" v-model="current" :stroke-width="6" text="宽度定制" />
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<wd-circle custom-class="custom-circle" v-model="current" layer-color="#eee" color="#ee0a24" text="颜色定制" />
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<wd-circle custom-class="custom-circle" v-model="current" :color="gradientColor" text="渐变色" />
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<wd-circle custom-class="custom-circle" v-model="current" color="#07c160" :clockwise="false" text="逆时针" />
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<wd-circle custom-class="custom-circle" v-model="current" :size="120" text="大小定制" />
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</demo-block>
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<demo-block>
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<wd-button custom-style="margin-right:24rpx" type="primary" size="small" @click="doAdd">增加</wd-button>
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<wd-button type="error" size="small" @click="doDecre">减少</wd-button>
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</demo-block>
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</page-wraper>
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</view>
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</template>
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<script lang="ts" setup>
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import { ref } from 'vue'
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const current = ref<number>(20)
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const gradientColor: Record<string, string> = {
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'0': 'red',
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'100': 'white'
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} // 进度条颜色渐变色
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function doAdd() {
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if (current.value < 100) {
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current.value += 10
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}
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}
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function doDecre() {
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if (current.value > 0) {
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current.value -= 10
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}
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}
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</script>
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<style lang="scss" scoped>
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.circle {
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:deep(.custom-circle) {
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margin-left: 24rpx;
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}
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}
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</style>
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@ -207,6 +207,10 @@ const list = ref([
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id: 'progress',
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name: 'Progress 进度条'
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},
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{
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id: 'circle',
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name: 'Circle 环形进度条'
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},
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{
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id: 'sortButton',
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name: 'SortButton 排序按钮'
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@ -704,23 +704,26 @@ $-curtain-content-close-color: var(--wot-curtain-content-close-color, $-color-wh
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$-curtain-content-close-fs: var(--wot-curtain-content-close-fs, $-fs-big) !default; // 关闭按钮大小
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// Notify
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$notify-text-color: var(--wot-notify-text-color, $-color-white) !default;
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$notify-padding: var(--wot-notify-padding, 8px 16px) !default;
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$notify-font-size: var(--wot-notify-font-size, $-fs-content) !default;
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$notify-line-height: var(--wot-notify-line-height, 20px) !default;
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$notify-primary-background: var(--wot-notify-primary-background, $-color-theme) !default;
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$notify-success-background: var(--wot-notify-success-background, $-color-success) !default;
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$notify-danger-background: var(--wot-notify-danger-background, $-color-danger) !default;
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$notify-warning-background: var(--wot-notify-warning-background, $-color-warning) !default;
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$-notify-text-color: var(--wot-notify-text-color, $-color-white) !default;
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$-notify-padding: var(--wot-notify-padding, 8px 16px) !default;
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$-notify-font-size: var(--wot-notify-font-size, $-fs-content) !default;
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$-notify-line-height: var(--wot-notify-line-height, 20px) !default;
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$-notify-primary-background: var(--wot-notify-primary-background, $-color-theme) !default;
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$-notify-success-background: var(--wot-notify-success-background, $-color-success) !default;
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$-notify-danger-background: var(--wot-notify-danger-background, $-color-danger) !default;
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$-notify-warning-background: var(--wot-notify-warning-background, $-color-warning) !default;
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// Skeleton
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$skeleton-background-color: var(--wot-skeleton-background-color, #eee) !default;
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$skeleton-animation-gradient: var(--wot-skeleton-animation-gradient, rgba(0, 0, 0, 0.04)) !default;
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$skeleton-animation-flashed: var(--wot-skeleton-animation-flashed, rgba(230, 230, 230, 0.3)) !default;
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$skeleton-text-height-default: var(--wot-skeleton-text-height-default, 16px) !default;
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$skeleton-rect-height-default: var(--wot-skeleton-rect-height-default, 16px) !default;
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$skeleton-circle-height-default: var(--wot-skeleton-circle-height-default, 48px) !default;
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$skeleton-row-margin-bottom: var(--wot-skeleton-row-margin-bottom, 16px) !default;
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$skeleton-border-radius-text: var(--wot-skeleton-border-radius-text, 2px) !default;
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$skeleton-border-radius-rect: var(--wot-skeleton-border-radius-rect, 4px) !default;
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$skeleton-border-radius-circle: var(--wot-skeleton-border-radius-circle, 50%) !default;
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$-skeleton-background-color: var(--wot-skeleton-background-color, #eee) !default;
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$-skeleton-animation-gradient: var(--wot-skeleton-animation-gradient, rgba(0, 0, 0, 0.04)) !default;
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$-skeleton-animation-flashed: var(--wot-skeleton-animation-flashed, rgba(230, 230, 230, 0.3)) !default;
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$-skeleton-text-height-default: var(--wot-skeleton-text-height-default, 16px) !default;
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$-skeleton-rect-height-default: var(--wot-skeleton-rect-height-default, 16px) !default;
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$-skeleton-circle-height-default: var(--wot-skeleton-circle-height-default, 48px) !default;
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$-skeleton-row-margin-bottom: var(--wot-skeleton-row-margin-bottom, 16px) !default;
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$-skeleton-border-radius-text: var(--wot-skeleton-border-radius-text, 2px) !default;
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$-skeleton-border-radius-rect: var(--wot-skeleton-border-radius-rect, 4px) !default;
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$-skeleton-border-radius-circle: var(--wot-skeleton-border-radius-circle, 50%) !default;
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// circle
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$-circle-text-color: var(--wot-circle-text-color, $-color-content) !default; // circle文字颜色
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@ -26,11 +26,11 @@ export function addUnit(num: number) {
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/**
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* @description 判断target是否对象
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* @param obj
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* @param value
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* @return {boolean}
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*/
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export function isObj(obj: any): boolean {
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return Object.prototype.toString.call(obj) === '[object Object]' || typeof obj === 'object'
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export function isObj(value: any): value is object {
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return Object.prototype.toString.call(value) === '[object Object]' || typeof value === 'object'
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}
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/**
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@ -0,0 +1,18 @@
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@import "../common/abstracts/variable.scss";
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@import "../common/abstracts/_mixin.scss";
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@include b(circle) {
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position: relative;
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display: inline-block;
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text-align: center;
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@include e(text) {
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position: absolute;
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z-index: 1;
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top: 50%;
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left: 0;
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width: 100%;
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transform: translateY(-50%);
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color: $-circle-text-color;
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}
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}
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@ -0,0 +1,341 @@
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<template>
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<view :class="`wd-circle ${customClass}`">
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<canvas :width="canvasSize" :height="canvasSize" :style="style" :id="canvasId" :canvas-id="canvasId"></canvas>
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<view v-if="!text" class="wd-circle__text">
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<!-- 自定义提示内容 -->
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<slot></slot>
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</view>
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<!-- #ifdef MP-WEIXIN -->
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<cover-view v-else class="wd-circle__text">
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{{ text }}
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</cover-view>
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<!-- #endif -->
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<!-- #ifndef MP-WEIXIN -->
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<!-- eslint-disable-next-line vue/valid-v-else -->
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<text v-else class="wd-circle__text">
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{{ text }}
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</text>
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<!-- #endif -->
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</view>
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</template>
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<script lang="ts">
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export default {
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name: 'wd-circle',
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options: {
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addGlobalClass: true,
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virtualHost: true,
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styleIsolation: 'shared'
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}
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}
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</script>
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<script lang="ts" setup>
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// Circle 环形进度条
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import { computed, getCurrentInstance, onBeforeMount, onMounted, onUnmounted, ref, watch } from 'vue'
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import { addUnit, isObj, objToStyle, uuid } from '../common/util'
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// 大于等于0且小于等于100
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function format(rate: number) {
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return Math.min(Math.max(rate, 0), 100)
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}
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// 结束角度
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const PERIMETER = 2 * Math.PI
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// 开始角度
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const BEGIN_ANGLE = -Math.PI / 2
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const STEP = 1
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// 进度条端点的形状,可选值为 "butt" | "round" | "square"
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type StrokeLinecapType = 'butt' | 'round' | 'square'
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interface Props {
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// 当前进度
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modelValue: number
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// 自定义class
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customClass?: string
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// 自定义style
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customStyle?: string
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// 目标进度
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rate?: number | string
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// 圆环直径,默认单位为 px
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size?: number
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// 进度条颜色,传入对象格式可以定义渐变色
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color?: string | Record<string, string>
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// 轨道颜色
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layerColor?: string
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// 填充颜色
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fill?: string
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// 动画速度(单位为 rate/s)
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speed?: number
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// 文字
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text?: string
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// 进度条宽度 单位px
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strokeWidth?: number
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// 进度条端点的形状,可选值为 "butt" | "round" | "square"
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strokeLinecap?: StrokeLinecapType
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// 是否顺时针增加
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clockwise?: boolean
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}
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const props = withDefaults(defineProps<Props>(), {
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// 当前进度
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modelValue: 0,
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// 自定义class
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customClass: '',
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// 自定义style
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customStyle: '',
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// 目标进度
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rate: 100,
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// 圆环直径,默认单位为 px
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size: 100,
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// 进度条颜色,传入对象格式可以定义渐变色
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color: '#4d80f0',
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// 轨道颜色
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layerColor: '#EBEEF5',
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// 填充颜色
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fill: '#ffffff',
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// 动画速度(单位为 rate/s)
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speed: 50,
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// 进度条宽度 默认单位px
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strokeWidth: 10,
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// 进度条端点的形状
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strokeLinecap: 'round',
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// 是否顺时针增加
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clockwise: true
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})
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const progressColor = ref<string | CanvasGradient>('') // 进度条颜色
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const pixel = ref<number>(1) // 设备像素比
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const currentValue = ref<number>(0) // 当前值
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const interval = ref<any>(null) // 定时器
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const canvasId = ref<string>(uuid()) // canvasId
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// canvas渲染大小
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const canvasSize = computed(() => {
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return props.size * pixel.value
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})
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// Circle 样式
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const style = computed(() => {
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const style = {
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width: addUnit(props.size),
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height: addUnit(props.size)
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}
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return `${objToStyle(style)}; ${props.customStyle}`
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})
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// 监听目标数值变化
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watch(
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() => props.modelValue,
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() => {
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reRender()
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},
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{ immediate: true }
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)
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// 监听Circle大小变化
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watch(
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() => props.size,
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() => {
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let timer = setTimeout(() => {
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drawCircle(currentValue.value)
|
||||
clearTimeout(timer)
|
||||
}, 50)
|
||||
},
|
||||
{ immediate: false }
|
||||
)
|
||||
|
||||
// 监听进度条颜色变化
|
||||
watch(
|
||||
() => props.color,
|
||||
() => {
|
||||
drawCircle(currentValue.value)
|
||||
},
|
||||
{ immediate: false, deep: true }
|
||||
)
|
||||
|
||||
// 监听轨道颜色变化
|
||||
watch(
|
||||
() => props.layerColor,
|
||||
() => {
|
||||
drawCircle(currentValue.value)
|
||||
},
|
||||
{ immediate: false }
|
||||
)
|
||||
|
||||
// 监听轨道宽度
|
||||
watch(
|
||||
() => props.strokeWidth,
|
||||
() => {
|
||||
drawCircle(currentValue.value)
|
||||
},
|
||||
{ immediate: false }
|
||||
)
|
||||
|
||||
// 监听轨道展示方向
|
||||
watch(
|
||||
() => props.clockwise,
|
||||
() => {
|
||||
drawCircle(currentValue.value)
|
||||
},
|
||||
{ immediate: false }
|
||||
)
|
||||
|
||||
// #ifdef MP-ALIPAY
|
||||
onBeforeMount(() => {
|
||||
pixel.value = uni.getSystemInfoSync().pixelRatio
|
||||
})
|
||||
// #endif
|
||||
|
||||
onMounted(() => {
|
||||
currentValue.value = props.modelValue
|
||||
drawCircle(currentValue.value)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
clearTimeInterval()
|
||||
})
|
||||
|
||||
const { proxy } = getCurrentInstance() as any
|
||||
/**
|
||||
* 获取canvas上下文
|
||||
*/
|
||||
function getContext() {
|
||||
const ctx = uni.createCanvasContext(canvasId.value, proxy)
|
||||
return Promise.resolve(ctx)
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置canvas
|
||||
*/
|
||||
function presetCanvas(context: any, strokeStyle: string | CanvasGradient, beginAngle: number, endAngle: number, fill?: string) {
|
||||
const canvasSize = props.size * pixel.value
|
||||
let strokeWidth = props.strokeWidth * pixel.value
|
||||
const position = canvasSize / 2
|
||||
if (!fill) {
|
||||
strokeWidth = strokeWidth / 2
|
||||
}
|
||||
const radius = position - strokeWidth / 2
|
||||
context.strokeStyle = strokeStyle
|
||||
context.setLineWidth(strokeWidth)
|
||||
context.setLineCap(props.strokeLinecap)
|
||||
|
||||
context.beginPath()
|
||||
context.arc(position, position, radius, beginAngle, endAngle, !props.clockwise)
|
||||
context.stroke()
|
||||
if (fill) {
|
||||
context.setLineWidth(strokeWidth)
|
||||
context.setFillStyle(fill)
|
||||
context.fill()
|
||||
}
|
||||
}
|
||||
/**
|
||||
* 渲染管道
|
||||
*/
|
||||
function renderLayerCircle(context: UniApp.CanvasContext) {
|
||||
presetCanvas(context, props.layerColor, 0, PERIMETER, props.fill)
|
||||
}
|
||||
|
||||
/**
|
||||
* 渲染进度条
|
||||
*/
|
||||
function renderHoverCircle(context: UniApp.CanvasContext, formatValue: number) {
|
||||
const canvasSize = props.size * pixel.value
|
||||
// 结束角度
|
||||
const progress = PERIMETER * (formatValue / 100)
|
||||
const endAngle = props.clockwise ? BEGIN_ANGLE + progress : 3 * Math.PI - (BEGIN_ANGLE + progress)
|
||||
|
||||
// 设置进度条颜色
|
||||
if (isObj(props.color)) {
|
||||
const LinearColor = context.createLinearGradient(canvasSize, 0, 0, 0)
|
||||
Object.keys(props.color)
|
||||
.sort((a, b) => parseFloat(a) - parseFloat(b))
|
||||
.map((key) => LinearColor.addColorStop(parseFloat(key) / 100, props.color[key]))
|
||||
progressColor.value = LinearColor
|
||||
} else {
|
||||
progressColor.value = props.color
|
||||
}
|
||||
presetCanvas(context, progressColor.value, BEGIN_ANGLE, endAngle)
|
||||
}
|
||||
|
||||
/**
|
||||
* 渲染圆点
|
||||
* 进度值为0时渲染一个圆点
|
||||
*/
|
||||
function renderDot(context: UniApp.CanvasContext) {
|
||||
const canvasSize = props.size * pixel.value
|
||||
const strokeWidth = props.strokeWidth * pixel.value // 管道宽度=小圆点直径
|
||||
const position = canvasSize / 2 // 坐标
|
||||
// 设置进度条颜色
|
||||
if (isObj(props.color)) {
|
||||
const LinearColor = context.createLinearGradient(canvasSize, 0, 0, 0)
|
||||
Object.keys(props.color)
|
||||
.sort((a, b) => parseFloat(a) - parseFloat(b))
|
||||
.map((key) => LinearColor.addColorStop(parseFloat(key) / 100, props.color[key]))
|
||||
progressColor.value = LinearColor
|
||||
} else {
|
||||
progressColor.value = props.color
|
||||
}
|
||||
context.beginPath()
|
||||
context.arc(position, strokeWidth / 4, strokeWidth / 4, 0, PERIMETER)
|
||||
context.setFillStyle(progressColor.value)
|
||||
context.fill()
|
||||
}
|
||||
|
||||
/**
|
||||
* 画圆
|
||||
*/
|
||||
function drawCircle(currentValue: number) {
|
||||
const canvasSize = props.size * pixel.value
|
||||
getContext().then((context) => {
|
||||
context.clearRect(0, 0, canvasSize, canvasSize)
|
||||
renderLayerCircle(context)
|
||||
|
||||
const formatValue = format(currentValue)
|
||||
if (formatValue !== 0) {
|
||||
renderHoverCircle(context, formatValue)
|
||||
} else {
|
||||
renderDot(context)
|
||||
}
|
||||
context.draw()
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Circle组件渲染
|
||||
* 当前进度值变化时重新渲染Circle组件
|
||||
*/
|
||||
function reRender() {
|
||||
// 动画通过定时器渲染
|
||||
if (props.speed <= 0 || props.speed > 1000) {
|
||||
drawCircle(props.modelValue)
|
||||
return
|
||||
}
|
||||
clearTimeInterval()
|
||||
currentValue.value = currentValue.value || 0
|
||||
const run = () => {
|
||||
interval.value = setTimeout(() => {
|
||||
if (currentValue.value !== props.modelValue) {
|
||||
if (Math.abs(currentValue.value - props.modelValue) < STEP) {
|
||||
currentValue.value = props.modelValue
|
||||
} else if (currentValue.value < props.modelValue) {
|
||||
currentValue.value += STEP
|
||||
} else {
|
||||
currentValue.value -= STEP
|
||||
}
|
||||
drawCircle(currentValue.value)
|
||||
run()
|
||||
} else {
|
||||
clearTimeInterval()
|
||||
}
|
||||
}, 1000 / props.speed)
|
||||
}
|
||||
run()
|
||||
}
|
||||
/**
|
||||
* 清除定时器
|
||||
*/
|
||||
function clearTimeInterval() {
|
||||
interval.value && clearTimeout(interval.value)
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
@import './index.scss';
|
||||
</style>
|
||||
@ -6,10 +6,10 @@
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
padding: $notify-padding;
|
||||
font-size: $notify-font-size;
|
||||
line-height: $notify-line-height;
|
||||
color: $notify-text-color;
|
||||
padding: $-notify-padding;
|
||||
font-size: $-notify-font-size;
|
||||
line-height: $-notify-line-height;
|
||||
color: $-notify-text-color;
|
||||
|
||||
// allow newline character
|
||||
white-space: pre-wrap;
|
||||
@ -17,18 +17,18 @@
|
||||
word-wrap: break-word;
|
||||
|
||||
@include m(primary) {
|
||||
background: $notify-primary-background;
|
||||
background: $-notify-primary-background;
|
||||
}
|
||||
|
||||
@include m(success) {
|
||||
background: $notify-success-background;
|
||||
background: $-notify-success-background;
|
||||
}
|
||||
|
||||
@include m(danger) {
|
||||
background: $notify-danger-background;
|
||||
background: $-notify-danger-background;
|
||||
}
|
||||
|
||||
@include m(warning) {
|
||||
background: $notify-warning-background;
|
||||
background: $-notify-warning-background;
|
||||
}
|
||||
}
|
||||
@ -13,7 +13,7 @@
|
||||
|
||||
@include e(row) {
|
||||
justify-content: space-between;
|
||||
margin-bottom: $skeleton-row-margin-bottom;
|
||||
margin-bottom: $-skeleton-row-margin-bottom;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@ -23,8 +23,8 @@
|
||||
}
|
||||
}
|
||||
@include e(col) {
|
||||
border-radius: $skeleton-border-radius-text;
|
||||
background-color: $skeleton-background-color;
|
||||
border-radius: $-skeleton-border-radius-text;
|
||||
background-color: $-skeleton-background-color;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
@ -37,21 +37,21 @@
|
||||
@include m(type) {
|
||||
&-text {
|
||||
width: 100%;
|
||||
height: $skeleton-text-height-default;
|
||||
border-radius: $skeleton-border-radius-text;
|
||||
height: $-skeleton-text-height-default;
|
||||
border-radius: $-skeleton-border-radius-text;
|
||||
}
|
||||
|
||||
&-rect {
|
||||
width: 100%;
|
||||
height: $skeleton-rect-height-default;
|
||||
border-radius: $skeleton-border-radius-rect;
|
||||
height: $-skeleton-rect-height-default;
|
||||
border-radius: $-skeleton-border-radius-rect;
|
||||
}
|
||||
|
||||
&-circle {
|
||||
flex-shrink: 0;
|
||||
width: $skeleton-circle-height-default;
|
||||
height: $skeleton-circle-height-default;
|
||||
border-radius: $skeleton-border-radius-circle;
|
||||
width: $-skeleton-circle-height-default;
|
||||
height: $-skeleton-circle-height-default;
|
||||
border-radius: $-skeleton-border-radius-circle;
|
||||
}
|
||||
}
|
||||
@include m(animation) {
|
||||
@ -63,7 +63,7 @@
|
||||
content: ' ';
|
||||
position: absolute;
|
||||
animation: wd-skeleton-gradient 1.5s linear 2s infinite;
|
||||
background: linear-gradient(90deg, rgba(255, 255, 255, 0), $skeleton-animation-gradient, rgba(255, 255, 255, 0));
|
||||
background: linear-gradient(90deg, rgba(255, 255, 255, 0), $-skeleton-animation-gradient, rgba(255, 255, 255, 0));
|
||||
inset: 0;
|
||||
}
|
||||
}
|
||||
@ -87,7 +87,7 @@
|
||||
}
|
||||
50% {
|
||||
opacity: 0.3;
|
||||
background-color: $skeleton-animation-flashed;
|
||||
background-color: $-skeleton-animation-flashed;
|
||||
}
|
||||
100% {
|
||||
opacity: 1;
|
||||
|
||||
2
src/uni_modules/wot-design-uni/global.d.ts
vendored
2
src/uni_modules/wot-design-uni/global.d.ts
vendored
@ -67,6 +67,8 @@ declare module '@vue/runtime-core' {
|
||||
WdTransition: typeof import('./components/wd-transition/wd-transition.vue')['default']
|
||||
WdUpload: typeof import('./components/wd-upload/wd-upload.vue')['default']
|
||||
WdNotify: typeof import('./components/wd-notify/wd-notify.vue')['default']
|
||||
WdWatermark: typeof import('./components/wd-watermark/wd-watermark.vue')['default']
|
||||
WdCircle: typeof import('./components/wd-circle/wd-circle.vue')['default']
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user