mirror of
https://gitee.com/milvus-io/milvus.git
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172 lines
4.7 KiB
Go
172 lines
4.7 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package vralloc
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import (
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"maps"
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"sync"
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"github.com/shirou/gopsutil/v3/disk"
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"github.com/milvus-io/milvus/pkg/util/hardware"
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)
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type Resource struct {
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Memory int64 // Memory occupation in bytes
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CPU int64 // CPU in cycles per second
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Disk int64 // Disk occpuation in bytes
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}
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// Add adds r2 to r
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func (r *Resource) Add(r2 *Resource) *Resource {
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r.Memory += r2.Memory
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r.CPU += r2.CPU
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r.Disk += r2.Disk
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return r
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}
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// Sub subtracts r2 from r
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func (r *Resource) Sub(r2 *Resource) *Resource {
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r.Memory -= r2.Memory
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r.CPU -= r2.CPU
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r.Disk -= r2.Disk
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return r
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}
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func (r *Resource) Diff(r2 *Resource) *Resource {
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return &Resource{
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Memory: r.Memory - r2.Memory,
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CPU: r.CPU - r2.CPU,
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Disk: r.Disk - r2.Disk,
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}
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}
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// Le tests if the resource is less than or equal to the limit
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func (r Resource) Le(limit *Resource) bool {
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return r.Memory <= limit.Memory && r.CPU <= limit.CPU && r.Disk <= limit.Disk
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}
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type Allocator interface {
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// Allocate allocates the resource, returns true if the resource is allocated. If allocation failed, returns the short resource.
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// The short resource is a positive value, e.g., if there is additional 8 bytes in disk needed, returns (0, 0, 8).
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Allocate(id string, r *Resource) (allocated bool, short *Resource)
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// Release releases the resource
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Release(id string)
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// Used returns the used resource
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Used() Resource
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// Inspect returns the allocated resources
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Inspect() map[string]*Resource
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}
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type FixedSizeAllocator struct {
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limit *Resource
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lock sync.RWMutex
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used Resource
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allocs map[string]*Resource
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}
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var _ Allocator = (*FixedSizeAllocator)(nil)
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func (a *FixedSizeAllocator) Allocate(id string, r *Resource) (allocated bool, short *Resource) {
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a.lock.Lock()
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defer a.lock.Unlock()
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if a.used.Add(r).Le(a.limit) {
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_, ok := a.allocs[id]
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if ok {
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// Re-allocate on identical id is not allowed
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return false, nil
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}
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a.allocs[id] = r
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return true, nil
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}
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short = a.used.Diff(a.limit)
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a.used.Sub(r)
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return false, short
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}
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func (a *FixedSizeAllocator) Release(id string) {
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a.lock.Lock()
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defer a.lock.Unlock()
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r, ok := a.allocs[id]
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if !ok {
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return
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}
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delete(a.allocs, id)
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a.used.Sub(r)
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}
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func (a *FixedSizeAllocator) Used() Resource {
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a.lock.RLock()
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defer a.lock.RUnlock()
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return a.used
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}
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func (a *FixedSizeAllocator) Inspect() map[string]*Resource {
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a.lock.RLock()
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defer a.lock.RUnlock()
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return maps.Clone(a.allocs)
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}
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func NewFixedSizeAllocator(limit *Resource) *FixedSizeAllocator {
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return &FixedSizeAllocator{
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limit: limit,
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allocs: make(map[string]*Resource),
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}
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}
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// PhysicalAwareFixedSizeAllocator allocates resources with additional consideration of physical resource usage.
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type PhysicalAwareFixedSizeAllocator struct {
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FixedSizeAllocator
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hwLimit *Resource
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dir string // watching directory for disk usage, probably got by paramtable.Get().LocalStorageCfg.Path.GetValue()
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}
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var _ Allocator = (*PhysicalAwareFixedSizeAllocator)(nil)
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func (a *PhysicalAwareFixedSizeAllocator) Allocate(id string, r *Resource) (allocated bool, short *Resource) {
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memoryUsage := int64(hardware.GetUsedMemoryCount())
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diskUsage := int64(0)
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if usageStats, err := disk.Usage(a.dir); err != nil {
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diskUsage = int64(usageStats.Used)
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}
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// Check if memory usage + future request estimation will exceed the memory limit
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// Note that different allocators will not coordinate with each other, so the memory limit
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// may be exceeded in concurrent allocations.
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expected := &Resource{
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Memory: a.Used().Memory + r.Memory + memoryUsage,
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Disk: a.Used().Disk + r.Disk + diskUsage,
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}
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if expected.Le(a.hwLimit) {
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return a.FixedSizeAllocator.Allocate(id, r)
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}
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return false, expected.Diff(a.hwLimit)
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}
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func NewPhysicalAwareFixedSizeAllocator(limit *Resource, hwMemoryLimit, hwDiskLimit int64, dir string) *PhysicalAwareFixedSizeAllocator {
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return &PhysicalAwareFixedSizeAllocator{
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FixedSizeAllocator: FixedSizeAllocator{
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limit: limit,
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allocs: make(map[string]*Resource),
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},
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hwLimit: &Resource{Memory: hwMemoryLimit, Disk: hwDiskLimit},
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dir: dir,
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}
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}
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