milvus/cpp/src/sdk/include/MilvusApi.h
kun yu db15ea57e9 fix structure
Former-commit-id: 6b4afd3c15236340eb666f22a0150ce090202b04
2019-07-24 19:29:18 +08:00

299 lines
7.8 KiB
C++

#pragma once
#include "Status.h"
#include <string>
#include <vector>
#include <memory>
/** \brief Milvus SDK namespace
*/
namespace milvus {
/**
* @brief Index Type
*/
enum class IndexType {
invalid = 0,
cpu_idmap,
gpu_ivfflat,
gpu_ivfsq8,
};
/**
* @brief Connect API parameter
*/
struct ConnectParam {
std::string ip_address; ///< Server IP address
std::string port; ///< Server PORT
};
/**
* @brief Table Schema
*/
struct TableSchema {
std::string table_name; ///< Table name
IndexType index_type = IndexType::invalid; ///< Index type
int64_t dimension = 0; ///< Vector dimension, must be a positive value
bool store_raw_vector = false; ///< Is vector raw data stored in the table
};
/**
* @brief Range information
* for DATE partition, the format is like: 'year-month-day'
*/
struct Range {
std::string start_value; ///< Range start
std::string end_value; ///< Range stop
};
/**
* @brief Record inserted
*/
struct RowRecord {
std::vector<float> data; ///< Vector raw data
};
/**
* @brief Query result
*/
struct QueryResult {
int64_t id; ///< Output result
double distance; ///< Vector similarity distance
};
/**
* @brief TopK query result
*/
struct TopKQueryResult {
std::vector<QueryResult> query_result_arrays; ///< TopK query result
};
/**
* @brief SDK main class
*/
class Connection {
public:
/**
* @brief CreateConnection
*
* Create a connection instance and return it's shared pointer
*
* @return Connection instance pointer
*/
static std::shared_ptr<Connection>
Create();
/**
* @brief DestroyConnection
*
* Destroy the connection instance
*
* @param connection, the shared pointer to the instance to be destroyed
*
* @return if destroy is successful
*/
static Status
Destroy(std::shared_ptr<Connection>& connection_ptr);
/**
* @brief Connect
*
* Connect function should be called before any operations
* Server will be connected after Connect return OK
*
* @param param, use to provide server information
*
* @return Indicate if connect is successful
*/
virtual Status Connect(const ConnectParam &param) = 0;
/**
* @brief Connect
*
* Connect function should be called before any operations
* Server will be connected after Connect return OK
*
* @param uri, use to provide server information, example: milvus://ipaddress:port
*
* @return Indicate if connect is successful
*/
virtual Status Connect(const std::string &uri) = 0;
/**
* @brief connected
*
* Connection status.
*
* @return Indicate if connection status
*/
virtual Status Connected() const = 0;
/**
* @brief Disconnect
*
* Server will be disconnected after Disconnect return OK
*
* @return Indicate if disconnect is successful
*/
virtual Status Disconnect() = 0;
/**
* @brief Create table method
*
* This method is used to create table
*
* @param param, use to provide table information to be created.
*
* @return Indicate if table is created successfully
*/
virtual Status CreateTable(const TableSchema &param) = 0;
/**
* @brief Test table existence method
*
* This method is used to create table
*
* @param table_name, table name is going to be tested.
*
* @return Indicate if table is cexist
*/
virtual bool HasTable(const std::string &table_name) = 0;
/**
* @brief Delete table method
*
* This method is used to delete table.
*
* @param table_name, table name is going to be deleted.
*
* @return Indicate if table is delete successfully.
*/
virtual Status DropTable(const std::string &table_name) = 0;
virtual Status DeleteTable(const std::string &table_name) = 0;
/**
* @brief Build index method
*
* This method is used to build index for whole table
*
* @param table_name, table name is going to be build index.
*
* @return Indicate if build index successfully.
*/
virtual Status BuildIndex(const std::string &table_name) = 0;
/**
* @brief Add vector to table
*
* This method is used to add vector array to table.
*
* @param table_name, table_name is inserted.
* @param record_array, vector array is inserted.
* @param id_array, after inserted every vector is given a id.
*
* @return Indicate if vector array are inserted successfully
*/
virtual Status InsertVector(const std::string &table_name,
const std::vector<RowRecord> &record_array,
std::vector<int64_t> &id_array) = 0;
virtual Status AddVector(const std::string &table_name,
const std::vector<RowRecord> &record_array,
std::vector<int64_t> &id_array) = 0;
/**
* @brief Search vector
*
* This method is used to query vector in table.
*
* @param table_name, table_name is queried.
* @param query_record_array, all vector are going to be queried.
* @param query_range_array, time ranges, if not specified, will search in whole table
* @param topk, how many similarity vectors will be searched.
* @param topk_query_result_array, result array.
*
* @return Indicate if query is successful.
*/
virtual Status SearchVector(const std::string &table_name,
const std::vector<RowRecord> &query_record_array,
const std::vector<Range> &query_range_array,
int64_t topk,
std::vector<TopKQueryResult> &topk_query_result_array) = 0;
/**
* @brief Show table description
*
* This method is used to show table information.
*
* @param table_name, which table is show.
* @param table_schema, table_schema is given when operation is successful.
*
* @return Indicate if this operation is successful.
*/
virtual Status DescribeTable(const std::string &table_name, TableSchema &table_schema) = 0;
/**
* @brief Get table row count
*
* This method is used to get table row count.
*
* @param table_name, table's name.
* @param row_count, table total row count.
*
* @return Indicate if this operation is successful.
*/
virtual Status GetTableRowCount(const std::string &table_name, int64_t &row_count) = 0;
/**
* @brief Show all tables in database
*
* This method is used to list all tables.
*
* @param table_array, all tables are push into the array.
*
* @return Indicate if this operation is successful.
*/
virtual Status ShowTables(std::vector<std::string> &table_array) = 0;
/**
* @brief Give the client version
*
* This method is used to give the client version.
*
* @return Client version.
*/
virtual std::string ClientVersion() const = 0;
/**
* @brief Give the server version
*
* This method is used to give the server version.
*
* @return Server version.
*/
virtual std::string ServerVersion() const = 0;
/**
* @brief Give the server status
*
* This method is used to give the server status.
*
* @return Server status.
*/
virtual std::string ServerStatus() const = 0;
};
}