milvus/core/src/config/ConfigNode.h
Jin Hai e1027e9e65
#1240 Update license declaration of each file (#1241)
* #1240 Update license declaration of each files

Signed-off-by: jinhai <hai.jin@zilliz.com>

* #1240 Update CHANGELOG

Signed-off-by: jinhai <hai.jin@zilliz.com>
2020-02-17 23:40:58 +08:00

90 lines
2.6 KiB
C++

// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#pragma once
#include <map>
#include <string>
#include <vector>
namespace milvus {
namespace server {
class ConfigNode;
typedef std::vector<ConfigNode> ConfigNodeArr;
class ConfigNode {
public:
void
Combine(const ConfigNode& target);
// key/value pair config
void
SetValue(const std::string& key, const std::string& value);
std::string
GetValue(const std::string& param_key, const std::string& default_val = "") const;
bool
GetBoolValue(const std::string& param_key, bool default_val = false) const;
int32_t
GetInt32Value(const std::string& param_key, int32_t default_val = 0) const;
int64_t
GetInt64Value(const std::string& param_key, int64_t default_val = 0) const;
float
GetFloatValue(const std::string& param_key, float default_val = 0.0) const;
double
GetDoubleValue(const std::string& param_key, double default_val = 0.0) const;
const std::map<std::string, std::string>&
GetConfig() const;
void
ClearConfig();
// key/object config
void
AddChild(const std::string& type_name, const ConfigNode& config);
ConfigNode
GetChild(const std::string& type_name) const;
ConfigNode&
GetChild(const std::string& type_name);
void
GetChildren(ConfigNodeArr& arr) const;
const std::map<std::string, ConfigNode>&
GetChildren() const;
void
ClearChildren();
// key/sequence config
void
AddSequenceItem(const std::string& key, const std::string& item);
std::vector<std::string>
GetSequence(const std::string& key) const;
const std::map<std::string, std::vector<std::string> >&
GetSequences() const;
void
ClearSequences();
void
PrintAll(const std::string& prefix = "") const;
std::string
DumpString(const std::string& prefix = "") const;
private:
std::map<std::string, std::string> config_;
std::map<std::string, ConfigNode> children_;
std::map<std::string, std::vector<std::string> > sequences_;
};
} // namespace server
} // namespace milvus