milvus/cpp/src/db/engine/ExecutionEngine.h
starlord 39499d2f77 MS-327 clean code
Former-commit-id: 46b960c0a67766c4d67b36826ec88b47ae470206
2019-08-08 15:36:00 +08:00

66 lines
1.6 KiB
C++

/*******************************************************************************
* Copyright 上海赜睿信息科技有限公司(Zilliz) - All Rights Reserved
* Unauthorized copying of this file, via any medium is strictly prohibited.
* Proprietary and confidential.
******************************************************************************/
#pragma once
#include "db/Status.h"
#include <vector>
#include <memory>
namespace zilliz {
namespace milvus {
namespace engine {
enum class EngineType {
INVALID = 0,
FAISS_IDMAP = 1,
FAISS_IVFFLAT,
FAISS_IVFSQ8,
NSG_MIX,
MAX_VALUE = NSG_MIX,
};
class ExecutionEngine {
public:
virtual Status AddWithIdArray(const std::vector<float>& vectors, const std::vector<long>& vector_ids);
virtual Status AddWithIds(long n, const float *xdata, const long *xids) = 0;
virtual size_t Count() const = 0;
virtual size_t Size() const = 0;
virtual size_t Dimension() const = 0;
virtual size_t PhysicalSize() const = 0;
virtual Status Serialize() = 0;
virtual Status Load(bool to_cache = true) = 0;
virtual Status Merge(const std::string& location) = 0;
virtual Status Search(long n,
const float *data,
long k,
float *distances,
long *labels) const = 0;
virtual std::shared_ptr<ExecutionEngine> BuildIndex(const std::string&) = 0;
virtual Status Cache() = 0;
virtual Status Init() = 0;
};
using ExecutionEnginePtr = std::shared_ptr<ExecutionEngine>;
} // namespace engine
} // namespace milvus
} // namespace zilliz