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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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#include "scheduler/resource/GpuResource.h"
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namespace milvus {
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namespace scheduler {
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std::ostream&
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operator<<(std::ostream& out, const GpuResource& resource) {
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out << resource.Dump();
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return out;
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}
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GpuResource::GpuResource(std::string name, uint64_t device_id, bool enable_loader, bool enable_executor)
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: Resource(std::move(name), ResourceType::GPU, device_id, enable_loader, enable_executor) {
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}
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void
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GpuResource::LoadFile(TaskPtr task) {
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task->Load(LoadType::CPU2GPU, device_id_);
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}
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void
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GpuResource::Process(TaskPtr task) {
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task->Execute();
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}
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} // namespace scheduler
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} // namespace milvus
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