milvus/cpp/src/db/MySQLConnectionPool.h
zhiru 3ccaf54083 update
Former-commit-id: 8c9ef2450105713ab756e292c47b8c835ea32f13
2019-06-27 20:23:07 +08:00

113 lines
3.5 KiB
C++

#include "mysql++/mysql++.h"
#include <string>
#include <unistd.h>
#include <atomic>
#include "Log.h"
class MySQLConnectionPool : public mysqlpp::ConnectionPool {
public:
// The object's only constructor
MySQLConnectionPool(std::string dbName,
std::string userName,
std::string passWord,
std::string serverIp,
int port = 0,
int maxPoolSize = 8) :
db_(dbName),
user_(userName),
password_(passWord),
server_(serverIp),
port_(port),
maxPoolSize_(maxPoolSize)
{
conns_in_use_ = 0;
maxIdleTime_ = 10; //10 seconds
}
// The destructor. We _must_ call ConnectionPool::clear() here,
// because our superclass can't do it for us.
~MySQLConnectionPool() override {
clear();
}
// Do a simple form of in-use connection limiting: wait to return
// a connection until there are a reasonably low number in use
// already. Can't do this in create() because we're interested in
// connections actually in use, not those created. Also note that
// we keep our own count; ConnectionPool::size() isn't the same!
mysqlpp::Connection* grab() override {
while (conns_in_use_ > maxPoolSize_) {
// cout.put('R'); cout.flush(); // indicate waiting for release
sleep(1);
}
// ENGINE_LOG_DEBUG << "conns_in_use_ in grab: " << conns_in_use_ << std::endl;
++conns_in_use_;
return mysqlpp::ConnectionPool::grab();
}
// Other half of in-use conn count limit
void release(const mysqlpp::Connection* pc) override {
mysqlpp::ConnectionPool::release(pc);
if (conns_in_use_ <= 0) {
ENGINE_LOG_WARNING << "MySQLConnetionPool::release: conns_in_use_ is less than zero. conns_in_use_ = " << conns_in_use_ << std::endl;
}
else {
--conns_in_use_;
}
}
int getConnectionsInUse() {
return conns_in_use_;
}
void set_max_idle_time(int max_idle) {
maxIdleTime_ = max_idle;
}
protected:
// Superclass overrides
mysqlpp::Connection* create() override {
// Create connection using the parameters we were passed upon
// creation.
// cout.put('C'); cout.flush(); // indicate connection creation
mysqlpp::Connection* conn = new mysqlpp::Connection();
conn->set_option(new mysqlpp::ReconnectOption(true));
conn->connect(db_.empty() ? 0 : db_.c_str(),
server_.empty() ? 0 : server_.c_str(),
user_.empty() ? 0 : user_.c_str(),
password_.empty() ? 0 : password_.c_str(),
port_);
return conn;
}
void destroy(mysqlpp::Connection* cp) override {
// Our superclass can't know how we created the Connection, so
// it delegates destruction to us, to be safe.
// cout.put('D'); cout.flush(); // indicate connection destruction
delete cp;
}
unsigned int max_idle_time() override {
return maxIdleTime_;
}
private:
// Number of connections currently in use
std::atomic<int> conns_in_use_;
// Our connection parameters
std::string db_, user_, password_, server_;
int port_;
int maxPoolSize_;
unsigned int maxIdleTime_;
};