milvus/core/src/config/handler/GpuBuildConfigHandler.cpp
BossZou 1963f3b9e9
Make cache_insert_data take effect in-service(# 1521) (#1540)
* make cache_insert_data take effect in-service (fix #1521)

Signed-off-by: Yhz <yinghao.zou@zilliz.com>

* complete omitted config setter

Signed-off-by: Yhz <yinghao.zou@zilliz.com>

* cache_insert_data take effect for MemTable

Signed-off-by: Yhz <yinghao.zou@zilliz.com>

* add config test

Signed-off-by: Yhz <yinghao.zou@zilliz.com>

* rename config handler

Signed-off-by: Yhz <yinghao.zou@zilliz.com>
2020-03-07 09:34:35 +08:00

61 lines
2.1 KiB
C++

// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#include "config/handler/GpuBuildConfigHandler.h"
#include <string>
#include <vector>
namespace milvus {
namespace server {
GpuBuildConfigHandler::GpuBuildConfigHandler() {
server::Config& config = server::Config::GetInstance();
config.GetGpuResourceConfigBuildIndexResources(build_gpus_);
}
GpuBuildConfigHandler::~GpuBuildConfigHandler() {
RemoveGpuBuildResListener();
}
////////////////////////////////////////////////////////////////
void
GpuBuildConfigHandler::OnGpuBuildResChanged(const std::vector<int64_t>& gpus) {
build_gpus_ = gpus;
}
void
GpuBuildConfigHandler::AddGpuBuildResListener() {
server::Config& config = server::Config::GetInstance();
server::ConfigCallBackF lambda = [this](const std::string& value) -> Status {
server::Config& config = server::Config::GetInstance();
std::vector<int64_t> gpu_ids;
auto status = config.GetGpuResourceConfigSearchResources(gpu_ids);
if (status.ok()) {
OnGpuBuildResChanged(gpu_ids);
}
return status;
};
config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_,
lambda);
}
void
GpuBuildConfigHandler::RemoveGpuBuildResListener() {
auto& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_);
}
} // namespace server
} // namespace milvus
#endif