// Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #pragma once #include "ExecutionEngine.h" #include "wrapper/VecIndex.h" #include #include namespace milvus { namespace engine { class ExecutionEngineImpl : public ExecutionEngine { public: ExecutionEngineImpl(uint16_t dimension, const std::string& location, EngineType index_type, MetricType metric_type, int32_t nlist); ExecutionEngineImpl(VecIndexPtr index, const std::string& location, EngineType index_type, MetricType metric_type, int32_t nlist); Status AddWithIds(int64_t n, const float* xdata, const int64_t* xids) override; Status AddWithIds(int64_t n, const uint8_t* xdata, const int64_t* xids) override; size_t Count() const override; size_t Size() const override; size_t Dimension() const override; size_t PhysicalSize() const override; Status Serialize() override; Status Load(bool to_cache) override; Status CopyToGpu(uint64_t device_id, bool hybrid = false) override; Status CopyToIndexFileToGpu(uint64_t device_id) override; Status CopyToCpu() override; // ExecutionEnginePtr // Clone() override; Status Merge(const std::string& location) override; Status Search(int64_t n, const float* data, int64_t k, int64_t nprobe, float* distances, int64_t* labels, bool hybrid = false) override; Status Search(int64_t n, const uint8_t* data, int64_t k, int64_t nprobe, float* distances, int64_t* labels, bool hybrid = false) override; ExecutionEnginePtr BuildIndex(const std::string& location, EngineType engine_type) override; Status Cache() override; Status GpuCache(uint64_t gpu_id) override; Status Init() override; EngineType IndexEngineType() const override { return index_type_; } MetricType IndexMetricType() const override { return metric_type_; } std::string GetLocation() const override { return location_; } private: VecIndexPtr CreatetVecIndex(EngineType type); VecIndexPtr Load(const std::string& location); void HybridLoad() const; void HybridUnset() const; protected: VecIndexPtr index_ = nullptr; EngineType index_type_; MetricType metric_type_; int64_t dim_; std::string location_; int64_t nlist_ = 0; int64_t gpu_num_ = 0; }; } // namespace engine } // namespace milvus