// Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License. #ifdef MILVUS_GPU_VERSION #pragma once #include #include #include #include #include #include #include #include #include #include #include "config/handler/GpuResourceConfigHandler.h" #include "scheduler/selector/Pass.h" namespace milvus { namespace scheduler { class BuildIndexPass : public Pass, public server::GpuResourceConfigHandler { public: BuildIndexPass() = default; public: void Init() override; bool Run(const TaskPtr& task) override; private: uint64_t specified_gpu_id_ = 0; }; using BuildIndexPassPtr = std::shared_ptr; } // namespace scheduler } // namespace milvus #endif