#include "partition_c.h" #include "Partition.h" #include "Collection.h" CPartition NewPartition(CCollection collection, const char* partition_name) { auto c = (milvus::dog_segment::Collection*)collection; auto name = std::string(partition_name); auto schema = c->get_schema(); auto partition = std::make_unique(name, schema); // TODO: delete print std::cout << "create partition " << name << std::endl; return (void*)partition.release(); } void DeletePartition(CPartition partition) { auto p = (milvus::dog_segment::Partition*)partition; // TODO: delete print std::cout << "delete partition " << p->get_partition_name() <