issue: https://github.com/milvus-io/milvus/issues/42148
Optimized from
Go VectorArray → VectorArray Proto → Binary → C++ VectorArray Proto →
C++ VectorArray local impl → Memory
to
Go VectorArray → Arrow ListArray → Memory
---------
Signed-off-by: SpadeA <tangchenjie1210@gmail.com>
Ref https://github.com/milvus-io/milvus/issues/42148https://github.com/milvus-io/milvus/pull/42406 impls the segcore part of
storage for handling with VectorArray.
This PR:
1. impls the go part of storage for VectorArray
2. impls the collection creation with StructArrayField and VectorArray
3. insert and retrieve data from the collection.
---------
Signed-off-by: SpadeA <tangchenjie1210@gmail.com>
Signed-off-by: SpadeA-Tang <tangchenjie1210@gmail.com>
Signed-off-by: SpadeA-Tang <u6748471@anu.edu.au>
issue: #34357
Go Parquet uses dictionary encoding by default, and it will fall back to
plain encoding if the dictionary size exceeds the dictionary size page
limit. Users can specify custom fallback encoding by using
`parquet.WithEncoding(ENCODING_METHOD)` in writer properties. However,
Go Parquet [fallbacks to plain
encoding](e65c1e295d/go/parquet/file/column_writer_types.gen.go.tmpl (L238))
rather than custom encoding method users provide. Therefore, this patch
only turns off dictionary encoding for the primary key.
With a 5 million auto ID primary key benchmark, the parquet file size
improves from 13.93 MB to 8.36 MB when dictionary encoding is turned
off, reducing primary key storage space by 40%.
Signed-off-by: shaoting-huang <shaoting.huang@zilliz.com>