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fix: [2.6][skip e2e]use eventual assertion for pending message check in replicate stream test (#44972) (#44987)
Cherry-pick from master pr: #44972 Related to #44620 The test was flaky because pendingMessages.Len() assertion happened before async message processing completed. Changed to assert.Eventually to wait up to 1 second for the pending queue to drain, fixing the race condition where actual was 1 but expected was 0. Fixes TestReplicateStreamClient_Reconnect flakiness. Signed-off-by: Congqi Xia <congqi.xia@zilliz.com>
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@ -101,7 +101,9 @@ func TestReplicateStreamClient_Replicate(t *testing.T) {
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mockStreamClient.ExpectRecv()
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}
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assert.Equal(t, msgCount, mockStreamClient.GetRecvCount())
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assert.Equal(t, 0, replicateClient.(*replicateStreamClient).pendingMessages.Len())
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assert.Eventually(t, func() bool {
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return replicateClient.(*replicateStreamClient).pendingMessages.Len() == 0
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}, time.Second, 100*time.Millisecond)
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replicateClient.Close()
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}
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@ -218,7 +220,9 @@ func TestReplicateStreamClient_Reconnect(t *testing.T) {
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mockStreamClient.ExpectRecv()
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}
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assert.Equal(t, msgCount, mockStreamClient.GetRecvCount())
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assert.Equal(t, 0, replicateClient.(*replicateStreamClient).pendingMessages.Len())
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assert.Eventually(t, func() bool {
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return replicateClient.(*replicateStreamClient).pendingMessages.Len() == 0
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}, time.Second, 100*time.Millisecond)
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replicateClient.Close()
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}
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