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https://gitee.com/milvus-io/milvus.git
synced 2026-01-02 00:45:30 +08:00
Merge branch 'branch-0.4.0' into 'branch-0.4.0'
update scheduler_test See merge request megasearch/milvus!507 Former-commit-id: 646c2d4ba6bb8d245be08b3d4001db9d334a7984
This commit is contained in:
commit
419bd23db4
@ -93,7 +93,10 @@ Please mark all change in change log and use the ticket from JIRA.
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- MS-488 - Improve code format in scheduler
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- MS-495 - cmake: integrated knowhere
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- MS-496 - Change the top_k limitation from 1024 to 2048
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- MS-502 - Update tasktable_test in scheduler
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- MS-504 - Update node_test in scheduler
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- MS-505 - Install core unit test and add to coverage
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- MS-508 - Update normal_test in scheduler
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## New Feature
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- MS-343 - Implement ResourceMgr
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@ -108,6 +108,7 @@ void
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Scheduler::OnFinishTask(const EventPtr &event) {
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}
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// TODO: refactor the function
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void
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Scheduler::OnLoadCompleted(const EventPtr &event) {
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auto load_completed_event = std::static_pointer_cast<LoadCompletedEvent>(event);
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@ -120,18 +121,23 @@ Scheduler::OnLoadCompleted(const EventPtr &event) {
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if (not resource->HasExecutor() && load_completed_event->task_table_item_->Move()) {
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auto task = load_completed_event->task_table_item_->task;
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auto search_task = std::static_pointer_cast<XSearchTask>(task);
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auto location = search_task->index_engine_->GetLocation();
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bool moved = false;
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for (auto i = 0; i < res_mgr_.lock()->GetNumGpuResource(); ++i) {
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auto index = zilliz::milvus::cache::GpuCacheMgr::GetInstance(i)->GetIndex(location);
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if (index != nullptr) {
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moved = true;
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auto dest_resource = res_mgr_.lock()->GetResource(ResourceType::GPU, i);
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Action::PushTaskToResource(load_completed_event->task_table_item_->task, dest_resource);
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break;
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// to support test task, REFACTOR
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if (auto index_engine = search_task->index_engine_) {
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auto location = index_engine->GetLocation();
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for (auto i = 0; i < res_mgr_.lock()->GetNumGpuResource(); ++i) {
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auto index = zilliz::milvus::cache::GpuCacheMgr::GetInstance(i)->GetIndex(location);
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if (index != nullptr) {
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moved = true;
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auto dest_resource = res_mgr_.lock()->GetResource(ResourceType::GPU, i);
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Action::PushTaskToResource(load_completed_event->task_table_item_->task, dest_resource);
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break;
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}
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}
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}
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if (not moved) {
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Action::PushTaskToNeighbourRandomly(task, resource);
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}
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@ -147,7 +153,7 @@ Scheduler::OnLoadCompleted(const EventPtr &event) {
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// step 1: calculate shortest path per resource, from disk to compute resource
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auto compute_resources = res_mgr_.lock()->GetComputeResource();
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std::vector<std::vector<std::string>> paths;
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std::vector<uint64_t > transport_costs;
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std::vector<uint64_t> transport_costs;
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for (auto &res : compute_resources) {
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std::vector<std::string> path;
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uint64_t transport_cost = ShortestPath(self, res, res_mgr_.lock(), path);
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@ -176,7 +182,7 @@ Scheduler::OnLoadCompleted(const EventPtr &event) {
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task->path() = task_path;
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}
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if(self->name() == task->path().Last()) {
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if (self->name() == task->path().Last()) {
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self->WakeupLoader();
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} else {
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auto next_res_name = task->path().Next();
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@ -21,6 +21,7 @@ namespace milvus {
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namespace engine {
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// TODO: refactor, not friendly to unittest, logical in framework code
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class Scheduler {
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public:
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explicit
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@ -136,7 +136,7 @@ std::vector<uint64_t>
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TaskTable::PickToLoad(uint64_t limit) {
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std::vector<uint64_t> indexes;
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bool cross = false;
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for (uint64_t i = last_finish_, count = 0; i < table_.size() && count < limit; ++i) {
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for (uint64_t i = last_finish_ + 1, count = 0; i < table_.size() && count < limit; ++i) {
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if (not cross && table_[i]->IsFinish()) {
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last_finish_ = i;
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} else if (table_[i]->state == TaskTableItemState::START) {
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@ -152,7 +152,7 @@ std::vector<uint64_t>
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TaskTable::PickToExecute(uint64_t limit) {
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std::vector<uint64_t> indexes;
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bool cross = false;
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for (uint64_t i = last_finish_, count = 0; i < table_.size() && count < limit; ++i) {
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for (uint64_t i = last_finish_ + 1, count = 0; i < table_.size() && count < limit; ++i) {
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if (not cross && table_[i]->IsFinish()) {
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last_finish_ = i;
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} else if (table_[i]->state == TaskTableItemState::LOADED) {
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@ -200,15 +200,15 @@ TaskTable::Get(uint64_t index) {
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return table_[index];
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}
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void
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TaskTable::Clear() {
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// find first task is NOT (done or moved), erase from begin to it;
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// auto iterator = table_.begin();
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// while (iterator->state == TaskTableItemState::EXECUTED or
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// iterator->state == TaskTableItemState::MOVED)
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// iterator++;
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// table_.erase(table_.begin(), iterator);
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}
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//void
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//TaskTable::Clear() {
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//// find first task is NOT (done or moved), erase from begin to it;
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//// auto iterator = table_.begin();
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//// while (iterator->state == TaskTableItemState::EXECUTED or
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//// iterator->state == TaskTableItemState::MOVED)
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//// iterator++;
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//// table_.erase(table_.begin(), iterator);
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//}
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std::string
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@ -40,10 +40,10 @@ struct TaskTimestamp {
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};
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struct TaskTableItem {
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TaskTableItem() : id(0), state(TaskTableItemState::INVALID), mutex() {}
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TaskTableItem() : id(0), task(nullptr), state(TaskTableItemState::INVALID), mutex() {}
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TaskTableItem(const TaskTableItem &src)
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: id(src.id), state(src.state), mutex() {}
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TaskTableItem(const TaskTableItem &src) = delete;
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TaskTableItem(TaskTableItem &&) = delete;
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uint64_t id; // auto increment from 0;
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TaskPtr task; // the task;
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@ -114,8 +114,8 @@ public:
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* Remove sequence task which is DONE or MOVED from front;
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* Called by ?
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*/
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void
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Clear();
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// void
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// Clear();
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/*
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* Return true if task table empty, otherwise false;
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@ -229,7 +229,9 @@ private:
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std::function<void(void)> subscriber_ = nullptr;
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// cache last finish avoid Pick task from begin always
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uint64_t last_finish_ = 0;
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// pick from (last_finish_ + 1)
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// init with -1, pick from (last_finish_ + 1) = 0
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uint64_t last_finish_ = -1;
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};
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@ -17,27 +17,6 @@ Node::Node() {
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id_ = counter++;
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}
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void Node::DelNeighbour(const NeighbourNodePtr &neighbour_ptr) {
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std::lock_guard<std::mutex> lk(mutex_);
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if (auto s = neighbour_ptr.lock()) {
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auto search = neighbours_.find(s->id_);
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if (search != neighbours_.end()) {
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neighbours_.erase(search);
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}
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}
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}
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bool Node::IsNeighbour(const NeighbourNodePtr &neighbour_ptr) {
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std::lock_guard<std::mutex> lk(mutex_);
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if (auto s = neighbour_ptr.lock()) {
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auto search = neighbours_.find(s->id_);
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if (search != neighbours_.end()) {
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return true;
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}
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}
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return false;
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}
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std::vector<Neighbour> Node::GetNeighbours() {
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std::lock_guard<std::mutex> lk(mutex_);
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std::vector<Neighbour> ret;
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@ -48,8 +27,13 @@ std::vector<Neighbour> Node::GetNeighbours() {
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}
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std::string Node::Dump() {
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// TODO(linxj): what's that?
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return std::__cxx11::string();
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std::stringstream ss;
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ss << "<Node, id=" << std::to_string(id_) << ">::neighbours:" << std::endl;
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for (auto &neighbour : neighbours_) {
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ss << "\t<Neighbour, id=" << std::to_string(neighbour.first);
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ss << ", connection: " << neighbour.second.connection.Dump() << ">" << std::endl;
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}
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return ss.str();
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}
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void Node::AddNeighbour(const NeighbourNodePtr &neighbour_node, Connection &connection) {
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@ -37,12 +37,6 @@ public:
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void
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AddNeighbour(const NeighbourNodePtr &neighbour_node, Connection &connection);
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void
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DelNeighbour(const NeighbourNodePtr &neighbour_ptr);
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bool
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IsNeighbour(const NeighbourNodePtr& neighbour_ptr);
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std::vector<Neighbour>
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GetNeighbours();
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@ -83,11 +83,14 @@ CollectFileMetrics(int file_type, size_t file_size) {
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XSearchTask::XSearchTask(TableFileSchemaPtr file)
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: Task(TaskType::SearchTask), file_(file) {
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index_engine_ = EngineFactory::Build(file_->dimension_,
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file_->location_,
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(EngineType) file_->engine_type_,
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(MetricType) file_->metric_type_,
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file_->nlist_);
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if (file_) {
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index_engine_ = EngineFactory::Build(file_->dimension_,
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file_->location_,
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(EngineType) file_->engine_type_,
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(MetricType) file_->metric_type_,
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file_->nlist_);
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}
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}
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void
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@ -12,6 +12,7 @@ namespace zilliz {
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namespace milvus {
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namespace engine {
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// TODO: rewrite
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class XSearchTask : public Task {
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public:
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explicit
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@ -34,6 +34,7 @@ class Task;
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using TaskPtr = std::shared_ptr<Task>;
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// TODO: re-design
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class Task {
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public:
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explicit
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@ -13,7 +13,7 @@ namespace milvus {
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namespace engine {
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TestTask::TestTask(TableFileSchemaPtr& file) : XSearchTask(file) {}
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TestTask::TestTask(TableFileSchemaPtr &file) : XSearchTask(file) {}
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void
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TestTask::Load(LoadType type, uint8_t device_id) {
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@ -22,9 +22,12 @@ TestTask::Load(LoadType type, uint8_t device_id) {
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void
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TestTask::Execute() {
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std::lock_guard<std::mutex> lock(mutex_);
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exec_count_++;
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done_ = true;
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{
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std::lock_guard<std::mutex> lock(mutex_);
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exec_count_++;
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done_ = true;
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}
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cv_.notify_one();
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}
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void
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@ -11,58 +11,71 @@ protected:
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node1_ = std::make_shared<Node>();
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node2_ = std::make_shared<Node>();
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node3_ = std::make_shared<Node>();
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node4_ = std::make_shared<Node>();
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isolated_node1_ = std::make_shared<Node>();
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isolated_node2_ = std::make_shared<Node>();
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auto pcie = Connection("PCIe", 11.0);
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node1_->AddNeighbour(node2_, pcie);
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node1_->AddNeighbour(node3_, pcie);
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node2_->AddNeighbour(node1_, pcie);
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}
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NodePtr node1_;
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NodePtr node2_;
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NodePtr node3_;
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NodePtr node4_;
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NodePtr isolated_node1_;
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NodePtr isolated_node2_;
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};
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TEST_F(NodeTest, add_neighbour) {
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ASSERT_EQ(node3_->GetNeighbours().size(), 0);
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ASSERT_EQ(node4_->GetNeighbours().size(), 0);
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ASSERT_EQ(isolated_node1_->GetNeighbours().size(), 0);
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ASSERT_EQ(isolated_node2_->GetNeighbours().size(), 0);
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auto pcie = Connection("PCIe", 11.0);
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node3_->AddNeighbour(node4_, pcie);
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node4_->AddNeighbour(node3_, pcie);
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ASSERT_EQ(node3_->GetNeighbours().size(), 1);
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ASSERT_EQ(node4_->GetNeighbours().size(), 1);
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isolated_node1_->AddNeighbour(isolated_node2_, pcie);
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ASSERT_EQ(isolated_node1_->GetNeighbours().size(), 1);
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ASSERT_EQ(isolated_node2_->GetNeighbours().size(), 0);
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}
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TEST_F(NodeTest, del_neighbour) {
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ASSERT_EQ(node1_->GetNeighbours().size(), 1);
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ASSERT_EQ(node2_->GetNeighbours().size(), 1);
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ASSERT_EQ(node3_->GetNeighbours().size(), 0);
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node1_->DelNeighbour(node2_);
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node2_->DelNeighbour(node2_);
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node3_->DelNeighbour(node2_);
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ASSERT_EQ(node1_->GetNeighbours().size(), 0);
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ASSERT_EQ(node2_->GetNeighbours().size(), 1);
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ASSERT_EQ(node3_->GetNeighbours().size(), 0);
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}
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TEST_F(NodeTest, is_neighbour) {
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ASSERT_TRUE(node1_->IsNeighbour(node2_));
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ASSERT_TRUE(node2_->IsNeighbour(node1_));
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ASSERT_FALSE(node1_->IsNeighbour(node3_));
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ASSERT_FALSE(node2_->IsNeighbour(node3_));
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ASSERT_FALSE(node3_->IsNeighbour(node1_));
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ASSERT_FALSE(node3_->IsNeighbour(node2_));
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TEST_F(NodeTest, repeat_add_neighbour) {
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ASSERT_EQ(isolated_node1_->GetNeighbours().size(), 0);
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ASSERT_EQ(isolated_node2_->GetNeighbours().size(), 0);
|
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auto pcie = Connection("PCIe", 11.0);
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isolated_node1_->AddNeighbour(isolated_node2_, pcie);
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isolated_node1_->AddNeighbour(isolated_node2_, pcie);
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ASSERT_EQ(isolated_node1_->GetNeighbours().size(), 1);
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ASSERT_EQ(isolated_node2_->GetNeighbours().size(), 0);
|
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}
|
||||
|
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TEST_F(NodeTest, get_neighbours) {
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auto node1_neighbours = node1_->GetNeighbours();
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ASSERT_EQ(node1_neighbours.size(), 1);
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ASSERT_EQ(node1_neighbours[0].neighbour_node.lock(), node2_);
|
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{
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bool n2 = false, n3 = false;
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auto node1_neighbours = node1_->GetNeighbours();
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ASSERT_EQ(node1_neighbours.size(), 2);
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for (auto &n : node1_neighbours) {
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if (n.neighbour_node.lock() == node2_) n2 = true;
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if (n.neighbour_node.lock() == node3_) n3 = true;
|
||||
}
|
||||
ASSERT_TRUE(n2);
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||||
ASSERT_TRUE(n3);
|
||||
}
|
||||
|
||||
auto node2_neighbours = node2_->GetNeighbours();
|
||||
ASSERT_EQ(node2_neighbours.size(), 1);
|
||||
ASSERT_EQ(node2_neighbours[0].neighbour_node.lock(), node1_);
|
||||
{
|
||||
auto node2_neighbours = node2_->GetNeighbours();
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||||
ASSERT_EQ(node2_neighbours.size(), 1);
|
||||
ASSERT_EQ(node2_neighbours[0].neighbour_node.lock(), node1_);
|
||||
}
|
||||
|
||||
{
|
||||
auto node3_neighbours = node3_->GetNeighbours();
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||||
ASSERT_EQ(node3_neighbours.size(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(NodeTest, dump) {
|
||||
std::cout << node1_->Dump();
|
||||
ASSERT_FALSE(node1_->Dump().empty());
|
||||
|
||||
std::cout << node2_->Dump();
|
||||
ASSERT_FALSE(node2_->Dump().empty());
|
||||
}
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
#include "scheduler/ResourceMgr.h"
|
||||
#include "scheduler/Scheduler.h"
|
||||
#include "scheduler/task/TestTask.h"
|
||||
#include "scheduler/tasklabel/DefaultLabel.h"
|
||||
#include "scheduler/SchedInst.h"
|
||||
#include "utils/Log.h"
|
||||
#include <gtest/gtest.h>
|
||||
@ -9,48 +10,44 @@
|
||||
|
||||
using namespace zilliz::milvus::engine;
|
||||
|
||||
TEST(normal_test, test1) {
|
||||
|
||||
TEST(normal_test, inst_test) {
|
||||
// ResourceMgr only compose resources, provide unified event
|
||||
// auto res_mgr = std::make_shared<ResourceMgr>();
|
||||
auto res_mgr = ResMgrInst::GetInstance();
|
||||
auto disk = res_mgr->Add(ResourceFactory::Create("disk", "ssd", true, false));
|
||||
auto cpu = res_mgr->Add(ResourceFactory::Create("cpu", "CPU", 0));
|
||||
auto gpu1 = res_mgr->Add(ResourceFactory::Create("gpu", "gpu0", false, false));
|
||||
auto gpu2 = res_mgr->Add(ResourceFactory::Create("gpu", "gpu2", false, false));
|
||||
|
||||
res_mgr->Add(ResourceFactory::Create("disk", "DISK", 0, true, false));
|
||||
res_mgr->Add(ResourceFactory::Create("cpu", "CPU", 0, true, true));
|
||||
|
||||
auto IO = Connection("IO", 500.0);
|
||||
auto PCIE = Connection("IO", 11000.0);
|
||||
res_mgr->Connect(disk, cpu, IO);
|
||||
res_mgr->Connect(cpu, gpu1, PCIE);
|
||||
res_mgr->Connect(cpu, gpu2, PCIE);
|
||||
res_mgr->Connect("disk", "cpu", IO);
|
||||
|
||||
auto scheduler = SchedInst::GetInstance();
|
||||
|
||||
res_mgr->Start();
|
||||
|
||||
// auto scheduler = new Scheduler(res_mgr);
|
||||
auto scheduler = SchedInst::GetInstance();
|
||||
scheduler->Start();
|
||||
|
||||
const uint64_t NUM_TASK = 1000;
|
||||
std::vector<std::shared_ptr<TestTask>> tasks;
|
||||
TableFileSchemaPtr dummy = nullptr;
|
||||
|
||||
for (uint64_t i = 0; i < NUM_TASK; ++i) {
|
||||
if (auto observe = disk.lock()) {
|
||||
auto disks = res_mgr->GetDiskResources();
|
||||
ASSERT_FALSE(disks.empty());
|
||||
if (auto observe = disks[0].lock()) {
|
||||
for (uint64_t i = 0; i < NUM_TASK; ++i) {
|
||||
auto task = std::make_shared<TestTask>(dummy);
|
||||
task->label() = std::make_shared<DefaultLabel>();
|
||||
tasks.push_back(task);
|
||||
observe->task_table().Put(task);
|
||||
}
|
||||
}
|
||||
|
||||
sleep(1);
|
||||
for (auto &task : tasks) {
|
||||
task->Wait();
|
||||
ASSERT_EQ(task->load_count_, 1);
|
||||
ASSERT_EQ(task->exec_count_, 1);
|
||||
}
|
||||
|
||||
scheduler->Stop();
|
||||
res_mgr->Stop();
|
||||
|
||||
auto pcpu = cpu.lock();
|
||||
for (uint64_t i = 0; i < NUM_TASK; ++i) {
|
||||
auto task = std::static_pointer_cast<TestTask>(pcpu->task_table()[i]->task);
|
||||
ASSERT_EQ(task->load_count_, 1);
|
||||
ASSERT_EQ(task->exec_count_, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,30 +5,37 @@
|
||||
|
||||
using namespace zilliz::milvus::engine;
|
||||
|
||||
|
||||
/************ TaskTableBaseTest ************/
|
||||
|
||||
class TaskTableItemTest : public ::testing::Test {
|
||||
protected:
|
||||
void
|
||||
SetUp() override {
|
||||
item1_.id = 0;
|
||||
item1_.state = TaskTableItemState::MOVED;
|
||||
item1_.priority = 10;
|
||||
std::vector<TaskTableItemState> states{
|
||||
TaskTableItemState::INVALID,
|
||||
TaskTableItemState::START,
|
||||
TaskTableItemState::LOADING,
|
||||
TaskTableItemState::LOADED,
|
||||
TaskTableItemState::EXECUTING,
|
||||
TaskTableItemState::EXECUTED,
|
||||
TaskTableItemState::MOVING,
|
||||
TaskTableItemState::MOVED};
|
||||
for (auto &state : states) {
|
||||
auto item = std::make_shared<TaskTableItem>();
|
||||
item->state = state;
|
||||
items_.emplace_back(item);
|
||||
}
|
||||
}
|
||||
|
||||
TaskTableItem default_;
|
||||
TaskTableItem item1_;
|
||||
std::vector<TaskTableItemPtr> items_;
|
||||
};
|
||||
|
||||
TEST_F(TaskTableItemTest, construct) {
|
||||
ASSERT_EQ(default_.id, 0);
|
||||
ASSERT_EQ(default_.task, nullptr);
|
||||
ASSERT_EQ(default_.state, TaskTableItemState::INVALID);
|
||||
ASSERT_EQ(default_.priority, 0);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, copy) {
|
||||
TaskTableItem another(item1_);
|
||||
ASSERT_EQ(another.id, item1_.id);
|
||||
ASSERT_EQ(another.state, item1_.state);
|
||||
ASSERT_EQ(another.priority, item1_.priority);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, destruct) {
|
||||
@ -36,6 +43,107 @@ TEST_F(TaskTableItemTest, destruct) {
|
||||
delete p_item;
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, is_finish) {
|
||||
for (auto &item : items_) {
|
||||
if (item->state == TaskTableItemState::EXECUTED
|
||||
|| item->state == TaskTableItemState::MOVED) {
|
||||
ASSERT_TRUE(item->IsFinish());
|
||||
} else {
|
||||
ASSERT_FALSE(item->IsFinish());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, dump) {
|
||||
for (auto &item : items_) {
|
||||
ASSERT_FALSE(item->Dump().empty());
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, load) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Load();
|
||||
if (before_state == TaskTableItemState::START) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::LOADING);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, loaded) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Loaded();
|
||||
if (before_state == TaskTableItemState::LOADING) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::LOADED);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, execute) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Execute();
|
||||
if (before_state == TaskTableItemState::LOADED) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::EXECUTING);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_F(TaskTableItemTest, executed) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Executed();
|
||||
if (before_state == TaskTableItemState::EXECUTING) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::EXECUTED);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, move) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Move();
|
||||
if (before_state == TaskTableItemState::LOADED) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::MOVING);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableItemTest, moved) {
|
||||
for (auto &item : items_) {
|
||||
auto before_state = item->state;
|
||||
auto ret = item->Moved();
|
||||
if (before_state == TaskTableItemState::MOVING) {
|
||||
ASSERT_TRUE(ret);
|
||||
ASSERT_EQ(item->state, TaskTableItemState::MOVED);
|
||||
} else {
|
||||
ASSERT_FALSE(ret);
|
||||
ASSERT_EQ(item->state, before_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/************ TaskTableBaseTest ************/
|
||||
|
||||
@ -55,6 +163,16 @@ protected:
|
||||
TaskTable empty_table_;
|
||||
};
|
||||
|
||||
TEST_F(TaskTableBaseTest, subscriber) {
|
||||
bool flag = false;
|
||||
auto callback = [&]() {
|
||||
flag = true;
|
||||
};
|
||||
empty_table_.RegisterSubscriber(callback);
|
||||
empty_table_.Put(task1_);
|
||||
ASSERT_TRUE(flag);
|
||||
}
|
||||
|
||||
|
||||
TEST_F(TaskTableBaseTest, put_task) {
|
||||
empty_table_.Put(task1_);
|
||||
@ -78,6 +196,125 @@ TEST_F(TaskTableBaseTest, put_empty_batch) {
|
||||
empty_table_.Put(tasks);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, empty) {
|
||||
ASSERT_TRUE(empty_table_.Empty());
|
||||
empty_table_.Put(task1_);
|
||||
ASSERT_FALSE(empty_table_.Empty());
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, size) {
|
||||
ASSERT_EQ(empty_table_.Size(), 0);
|
||||
empty_table_.Put(task1_);
|
||||
ASSERT_EQ(empty_table_.Size(), 1);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, operator_) {
|
||||
empty_table_.Put(task1_);
|
||||
ASSERT_EQ(empty_table_.Get(0), empty_table_[0]);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_load) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
|
||||
auto indexes = empty_table_.PickToLoad(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_load_limit) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
|
||||
auto indexes = empty_table_.PickToLoad(3);
|
||||
ASSERT_EQ(indexes.size(), 3);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
ASSERT_EQ(indexes[1], 3);
|
||||
ASSERT_EQ(indexes[2], 4);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_load_cache) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
|
||||
// first pick, non-cache
|
||||
auto indexes = empty_table_.PickToLoad(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
|
||||
// second pick, iterate from 2
|
||||
// invalid state change
|
||||
empty_table_[1]->state = TaskTableItemState::START;
|
||||
indexes = empty_table_.PickToLoad(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_execute) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
empty_table_[2]->state = TaskTableItemState::LOADED;
|
||||
|
||||
auto indexes = empty_table_.PickToExecute(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_execute_limit) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
empty_table_[2]->state = TaskTableItemState::LOADED;
|
||||
empty_table_[3]->state = TaskTableItemState::LOADED;
|
||||
|
||||
auto indexes = empty_table_.PickToExecute(3);
|
||||
ASSERT_EQ(indexes.size(), 2);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
ASSERT_EQ(indexes[1], 3);
|
||||
}
|
||||
|
||||
TEST_F(TaskTableBaseTest, pick_to_execute_cache) {
|
||||
const size_t NUM_TASKS = 10;
|
||||
for (size_t i = 0; i < NUM_TASKS; ++i) {
|
||||
empty_table_.Put(task1_);
|
||||
}
|
||||
empty_table_[0]->state = TaskTableItemState::MOVED;
|
||||
empty_table_[1]->state = TaskTableItemState::EXECUTED;
|
||||
empty_table_[2]->state = TaskTableItemState::LOADED;
|
||||
|
||||
// first pick, non-cache
|
||||
auto indexes = empty_table_.PickToExecute(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
|
||||
// second pick, iterate from 2
|
||||
// invalid state change
|
||||
empty_table_[1]->state = TaskTableItemState::START;
|
||||
indexes = empty_table_.PickToExecute(1);
|
||||
ASSERT_EQ(indexes.size(), 1);
|
||||
ASSERT_EQ(indexes[0], 2);
|
||||
}
|
||||
|
||||
|
||||
/************ TaskTableAdvanceTest ************/
|
||||
|
||||
class TaskTableAdvanceTest : public ::testing::Test {
|
||||
@ -104,25 +341,116 @@ protected:
|
||||
};
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, load) {
|
||||
table1_.Load(1);
|
||||
table1_.Loaded(2);
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
ASSERT_EQ(table1_.Get(1)->state, TaskTableItemState::LOADING);
|
||||
ASSERT_EQ(table1_.Get(2)->state, TaskTableItemState::LOADED);
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Load(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::START) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::LOADING);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, loaded) {
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Loaded(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::LOADING) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::LOADED);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, execute) {
|
||||
table1_.Execute(3);
|
||||
table1_.Executed(4);
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
ASSERT_EQ(table1_.Get(3)->state, TaskTableItemState::EXECUTING);
|
||||
ASSERT_EQ(table1_.Get(4)->state, TaskTableItemState::EXECUTED);
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Execute(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::LOADED) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::EXECUTING);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, executed) {
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Executed(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::EXECUTING) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::EXECUTED);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, move) {
|
||||
table1_.Move(3);
|
||||
table1_.Moved(6);
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
ASSERT_EQ(table1_.Get(3)->state, TaskTableItemState::MOVING);
|
||||
ASSERT_EQ(table1_.Get(6)->state, TaskTableItemState::MOVED);
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Move(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::LOADED) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::MOVING);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(TaskTableAdvanceTest, moved) {
|
||||
std::vector<TaskTableItemState> before_state;
|
||||
for (auto &task : table1_) {
|
||||
before_state.push_back(task->state);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
table1_.Moved(i);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < table1_.Size(); ++i) {
|
||||
if (before_state[i] == TaskTableItemState::MOVING) {
|
||||
ASSERT_EQ(table1_.Get(i)->state, TaskTableItemState::MOVED);
|
||||
} else {
|
||||
ASSERT_EQ(table1_.Get(i)->state, before_state[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user